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planetside 2 nso directive weapons

Most directive weapons are more about showing off than actually being that great to use. With the update, NSO will receive directives that bring it in line with the way each other faction operates, so players will see new Assault Rifle, SMG, MAX, Javelin, etc directives. Ideas for Alternate NSO names, PS4, Based on Match-making. Dev Note: Compensators tend to be used less as players learn to control vertical recoil. PlanetSide 2 Wiki is a FANDOM Games Community. On top of functional NSO changes, the faction is getting new vehicles, weapons, and directive trees, while the game itself is getting new particle effects, sounds, and music tracks. The new NSO weapons are big and I hope they get a revision on the graphics. . You can also check out the NSO _Integration official trailer below. Main Cannons CT-135 - A balanced main cannon suited to both anti-infantry and anti-vehicle roles alike. This massive update has been months in the making, and builds on the unique scale, camaraderie, and strategic depth of PlanetSide 2 in every way.Gargantuan new vehicles like the Bastion Fleet Carrier & Colossus Heavy Tank, new gameplay systems like War Assets & Facility Modules, and an entirely new social . Planetside 2's new robotic mercenary faction, Nanite System Operatives, will officially join the fight tomorrow as part of what developer Daybreak Game Company said is the biggest update to come . For those PlanetSide 2 players wondering what changes would be coming for the NSO faction, Rogue Planet Games has a blog post for you. Balance in General All but 2 of the directive NSO weapons are huge downgrades from ALL weapons. The Sesshin, Muramasu and Kappa can only be unlocked when also buying Black or Gold edition weapons I can get behind the NSO chars being membership only. Not every weapon will be quirky, but they will all be more worthwhile additions to your current weapon lineup. . These mines only trigger when vehicles or MAX units come within range (or are destroyed.) Additionally, the NSO faction itself is now free-to-play for all players, moving it out . The NSO has also received an arsenal of new vehicles, weapons, and Directive Weapons, along with adjustments to Infantry and Defector units, and more. UPDATE - This game is constantly evolving, patches have changed some of what was said in this video. The rear gunner would be exposed (providing potential use for the Jockey implant) in a dual HMG (slower-but-heavier hitting Double Trawler . Empires and their soldiers battle in an all-out planetary war on a scale never before seen, in stunning, breathtaking detail. Today is the day that the NSO faction of PlanetSide 2 gets its long-awaited revamping. NSO use only. On every map change NSO weapons loadout resets to stock weapon (AR-100 on Medic for example) if the loadout weapon is NSX Kuwa or BAR-200. .

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planetside 2 nso directive weapons